game collection
Flash, Director (Shockwave), HTML, CSS, PHP, ASP, MySQL.. It's all here, below is a section of the online games i've built, designed or managed; some are a collection of all three..
On a development note, most of the games are developed using a Python / Twisted framework communicating server side logic with the Aobe Flash Player. Using an open socket system, the games deliver Real Time Browser Based action providing a synchronous experience.
The majority of these casual games depend on various API's and protocols, OpenSocial being a key factor. Other additions to these games include Use of the Adobe Flash Media Server (FMS) or RED5 for chat & webcam features..
Other past productions which are now offline due to viral completion include Director Shockwave 3D and much more.
Current key developments include the use of Unity, Papervision & Torque..